![]() One of your eyes has grown enlarged and developed a pale, milky film. You take a –2 penalty on Bluff and Disguise checks. Your skin bears a sizable scarlet mark that flushes and lightens with your moods. If more than 1 day passes without you applying at least a gallon of water to them, you take 1d3 points of damage each hour until you do so. Your limbs and torso are covered with piscine scales that you must constantly moisten. ![]() You take a –2 penalty on Craft, Disable Device, and Sleight of Hand checks. You have an extra digit on each hand, which hampers your fine motor skills. Consuming a potion or other magical foodstuff requires a full-round action. Your incisors grow so long and sharp that you have difficulty eating. ![]() You take a –2 penalty on Acrobatics, Climb, and Perform (dance) checks. The smallest three toes on each of your feet have fused together. Randomly determine the arcane malignancy by rolling a d% and consulting the table below. These transformations are more akin to a magical allergy, manifesting in response to the well of arcane energy bubbling away in the changeling’s core.Ī changeling character can take an arcane malignancy as a drawback ( Pathfinder RPG Ultimate Campaign 64) in order to select an additional trait at character creation. Not every changeling develops a malignancy, and when a changeling does develop a malignancy, it is often unrelated to whatever traits her hag mother has. While the call seizes the changelings’ minds around the time their bodies begin maturing, the arcane malignancies that mar their features and extremities have nothing to do with puberty. 10Īs changelings sense the awakening of the eerie powers they inherited from their hag progenitors, they are often mortified to discover terrifying and debilitating alterations to their physique. Unless stated otherwise, you are assumed to not be speaking at a volume above a whisper.Īrcane Malignancies Source Blood of the Coven pg. You take a –2 penalty on Diplomacy checks and must speak slowly due to the concentration required. 22Īfter suffering terribly for not being tightlipped enough as a child, such as when you accidentally exposed your family to enemy inquisitors, you developed a habit of being overly cautious with your words. They our friends and say us need protect Rod, so we protect.Drawbacks Anxious Source Quests and Campaigns pg. Long ago, Arcangrove Tower magi come to Mudluks and give we Rod of Defiance. Me in charge of hunting and gathering food and protecting Mudluk Village using magic, murp! Mudluks weave huts with magic, heal each other and swamp with magic, even make music with magic! Paddylump is Spellhunter for village. We always use magic, and even teach magi a thing or too about swamp magic!Įvery Mudluk know how use magic, murp. Mudluks be very old race, but there now many of we now. Good luck saving magic!īutton - Uncontrollable Chaos Cutscene Talk Bring Rod of Defiance back when U done with it, OK? Mudluks feel important when us have something to guard. U really be the hero that Mudluk Oracle sing about. That Tiger Leech not looking so great now. It looks like us need find a new guardian. Hallo, I herd u liek Mudluks, murp! You now in beautiful Mudluk Village! Paddylump wondering, did Rayst send you here for Rod of Defiance? That biggest mudluk treasure, but you can have it if you trying to fix magic in Arcangrove. Master Rayst outside Arcangrove Tower be looking for a hero like you. Paddylump is happy to see new face! Mudluk Village be lonely now. Important text Before Quest Find Paddy Lump A Mudluk Spellhunter, Paddylump is in charge of gathering food and protecting the village with magic, according to himself. ![]()
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